This is a demo map with a showcase of the units.
Units include:
Mantle point
units/pd2_mod_pdm/props/mantle_point/mantle_point
Place the unit at the end point (guizmo point where player arrive)
Has two different interaction range "set_range_1" and "set_range_2", it can be set in the main.xml. Interaction can be Enabled & Disabled
Paint mantle indicator
units/pd2_mod_pdm/props/mantle_indicator_decal/mantle_indicator_decal
Has two different unit sequence for a red or blue color
Long rope mantle indicator
units/pd2_mod_pdm/props/mantle_indicator_rope_long/mantle_indicator_rope_long
Short rope mantle indicator
units/pd2_mod_pdm/props/mantle_indicator_rope_short/mantle_indicator_rope_short
Graple point
units/pd2_mod_pdm/props/grapple_point/grapple_point
Place the unit at the end point (guizmo point where player arrive)
Like a zipline, you can choose where the interaction start is with "End Position" settings of the unit in editor. Interaction can be Enabled & Disabled
Units and code From Xeletron
1. Download the Unit Pack from the top shortcut
2. Copy all the documents from the .zip to the base of the map folder
3. Add the following text inside the existing "main.xml" of the map :
4. Add the following text inside the existing "english.txt" (in "loc" folder) of the map :
5. Add the following text inside the existing "add.xml" (in "levels>[level name]" folder) of the map :
6. It should be ready to use now ;) (Thanks to Xeletron for the units and the code)